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The Adventurers

Life's a game; roll the dice

Our Story

Worlds Collide in the Dungeon

It started out as a way to pass the time; an escape. But somewhere along the way, these people began to mean more to me than my own family.  They understood me.

 

They didn't judge me.

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About The Adventurers

Click on each page below to be taken to the character sheet for each Adventurer

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Kalashtar Paladin

A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching darkness, and to hunt the forces of evil wherever they lurk. 

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Elf Ranger

Warriors of the wilderness, rangers specialize in hunting the monsters that threaten the edges of civilization— raiders,  beasts and monstrosities, terrible giants, and deadly dragons. 

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Halfling Rogue

As adventurers, rogues fall on both sides of the law. Some are hardened criminals. Some have learned and perfected their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of treasure.

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Human Wizard

Wizards live and die by their spells. Everything else is secondary. They learn new spells as they experiment. They can also learn them from ancient tomes or inscriptions, and from ancient creatures that are steeped in magic.

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